What if we could replace most of those NPCs with player-controlled characters instead? if not for all the lifeless NPCs with questionable AI routines. As video game worlds meant to feel alive and immersive, it would be one of the greatest of all time. We don't exactly have a segment-by-segment report of how the Cyberpunk sausage was made, but you can easily spend any amount of time exploring that city and think to yourself, "Oh yeah, I can see why this took seven years." What it lacks in raw square mileage, it more than makes up for in detail, and the desert outskirts are not without value either. By extension, the best part of Cyberpunk 2077 is Night City itself. Something we can all agree on is that "cyberpunk," the science-fiction genre itself and all the cybernetic aesthetics and anti-corporate spirit that come with it, is just plain cool. Put your bitter feelings towards Cyberpunk aside for now.
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RELATED: Will 'Cyberpunk 2077's Latest Big Patch Actually Make the Game Work?Ī World as Dense and Vibrant as Night City Shouldn't Go to Waste So, allow us to make a humble suggestion to CDPR: let go of the past, and make use of the best aspects of the world you've created to offer a completely different, yet uniquely compelling experience that will satisfy the nearly 14 million people who bought into the premise. For the vast majority of players though, the painful experiences of the single-player open-world action RPG at launch can never be patched out of their memories. As of this writing, CD Projekt RED are still trying to pick up the pieces of their reputation by fixing as many bugs as they can while also working on the additional content that they intended to deliver. We apologize for opening old wounds, but even seven months removed from that historically unprecedented debacle, the reality of what Cyberpunk 2077 turned out to be still stings.
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The version that most console players intended to pick up might even be so unplayable that the developer would offer full refunds, and the console manufacturer would outright de-list it from their online store. Customers would feel ripped off, media outlets would look foolish for perpetuating all those years of marketing hype, and the developers would have nothing to show for their roughly seven years of hard work other than a tarnished reputation. What if-and this is purely hypothetical, just throwing this scenario out there- the most highly anticipated game of the year ended up being a both critical and technical disaster? That sure would be rotten for everyone involved.